Showing posts with label AT: Brute: Zazza. Show all posts
Showing posts with label AT: Brute: Zazza. Show all posts

Wednesday, October 6, 2010

Zazza, Electric/Shield Brute at Level 50


I actually leveled up Zazza just a few days after getting Tropica to 50. I just didn't write much about her because I was still fiddling with her build and was in the midst of getting Tropica all slotted up.

But now that Tropica is mostly all set (she just needs 1 more LOTG recharge), I can finally focus my attention on Zazza.

For Zazza, I am definitely soft capping her Melee, AoE, and Ranged defenses. Shield Defenses is a set that seems to lend itself well to doing that without too much sacrifices.

Delicious soft capped defenses!

The build with just common IO's is extremely endurance heavy with all those toggles and leaves her pretty drained after 2-3 attacks. Its still fun, but she would need a kin or someone to support her due to the endurance issues. The combination of Lightning Rod and Shield Charge will annihilates everything around her but it will also leave her gasping for breath. But once all the spiffy IOs are in......

It doesn't look too expensive, right?

Her build is definitely under the 2 billion "buy it now" price tag, but then again, prices seem to be dropping across the board so, it might even be cheaper now. I am nearly finished with her IOs (but I'm missing a few different LOTGs). After slotting her up, the pre-IO and post-IO play is like night and day. She does pretty well against +3x8 "easier" enemies like council, but can struggle with the tougher enemies like Arachnos even at +0x8.

I did have an older version of this build. The difference is that in her old build, she had only one Membrane HO on Active Defenses which was not recharging fast enough for me (granted, I am still missing 3 LOTG recharges), so I modified her new build to include a second Membrane for a sure bet. And that's about the only problem I have with her right now... is when AD drops, she's usually screwed, but that should be fixed as soon as I run a respec trial and get that extra slot in.

Overall, I am super pleased with how she plays and just dominates the hell out of everything. I run a whole lot of speed TFs so she has been quite helpful in them.

Here's the goods from Mid's if you want to check it out:

Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/

Zazza: Level 50 Mutation Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
------------

Level 1: Havoc Punch
 (A) Mako's Bite - Chance of Damage(Lethal): Level 50
 (3) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
 (3) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
 (15) Mako's Bite - Damage/Recharge: Level 50
 (34) Mako's Bite - Damage/Endurance: Level 50
 (43) Mako's Bite - Accuracy/Damage: Level 50

Level 1: Deflection
 (A) Steadfast Protection - Resistance/+Def 3%: Level 30
 (5) Steadfast Protection - Resistance/Endurance: Level 30
 (15) Luck of the Gambler - Defense: Level 50
 (21) Luck of the Gambler - Recharge Speed: Level 50
 (23) Luck of the Gambler - Defense/Endurance: Level 50

Level 2: Jacobs Ladder
 (A) Multi Strike - Damage/Endurance/Recharge: Level 50
 (5) Multi Strike - Accuracy/Damage/Endurance: Level 50
 (11) Multi Strike - Accuracy/Endurance: Level 50
 (17) Multi Strike - Damage/Recharge: Level 50
 (25) Multi Strike - Damage/Endurance: Level 50
 (39) Multi Strike - Accuracy/Damage: Level 50

Level 4: True Grit
 (A) Regenerative Tissue - +Regeneration: Level 30
 (7) Miracle - +Recovery: Level 40
 (11) Miracle - Heal: Level 40
 (17) Reactive Armor - Resistance/Endurance: Level 40
 (23) Reactive Armor - Resistance: Level 40
 (25) Reactive Armor - Resistance/Recharge: Level 40

Level 6: Battle Agility
 (A) Luck of the Gambler - Recharge Speed: Level 50
 (7) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
 (9) Luck of the Gambler - Defense/Recharge: Level 50
 (13) Luck of the Gambler - Defense/Endurance: Level 50

Level 8: Thunder Strike
 (A) Multi Strike - Damage/Endurance/Recharge: Level 50
 (9) Multi Strike - Accuracy/Damage/Endurance: Level 50
 (13) Multi Strike - Accuracy/Endurance: Level 50
 (21) Multi Strike - Damage/Recharge: Level 50
 (29) Multi Strike - Damage/Endurance: Level 50
 (39) Multi Strike - Accuracy/Damage: Level 50

Level 10: Active Defense
 (A) HamiO:Membrane Exposure
 (50) HamiO:Membrane Exposure

Level 12: Combat Jumping
 (A) Luck of the Gambler - Recharge Speed: Level 50

Level 14: Swift
 (A) Run Speed IO: Level 50

Level 16: Health
 (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
 (19) Numina's Convalescence - Heal: Level 50
 (19) Numina's Convalescence - Heal/Endurance: Level 50
 (29) Numina's Convalescence - Heal/Recharge: Level 50

Level 18: Against All Odds
 (A) Endurance Reduction IO: Level 50

Level 20: Stamina
 (A) Performance Shifter - Chance for +End: Level 50
 (31) Performance Shifter - EndMod/Accuracy: Level 50
 (31) Performance Shifter - EndMod: Level 50
 (31) Performance Shifter - EndMod/Recharge: Level 50

Level 22: Boxing
 (A) Accuracy IO: Level 50

Level 24: Build Up
 (A) Adjusted Targeting - Recharge: Level 50
 (27) Adjusted Targeting - Endurance/Recharge: Level 50
 (27) Adjusted Targeting - To Hit Buff/Recharge: Level 50

Level 26: Phalanx Fighting
 (A) Kismet - Accuracy +6%: Level 30

Level 28: Tough
 (A) Aegis - Psionic/Status Resistance: Level 50
 (37) Aegis - Resistance: Level 50
 (40) Aegis - Resistance/Endurance: Level 50
 (40) Aegis - Resistance/Endurance/Recharge: Level 50
 (40) Aegis - Endurance/Recharge: Level 50

Level 30: Weave
 (A) Luck of the Gambler - Recharge Speed: Level 50
 (46) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
 (50) Luck of the Gambler - Defense/Endurance: Level 50
 (50) Luck of the Gambler - Defense/Recharge: Level 50

Level 32: Lightning Rod
 (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
 (33) Obliteration - Chance for Smashing Damage: Level 50
 (33) Obliteration - Damage: Level 50
 (33) Obliteration - Accuracy/Recharge: Level 50
 (34) Obliteration - Damage/Recharge: Level 50
 (34) Obliteration - Accuracy/Damage/Recharge: Level 50

Level 35: Shield Charge
 (A) Obliteration - Chance for Smashing Damage: Level 50
 (36) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
 (36) Obliteration - Damage: Level 50
 (36) Obliteration - Accuracy/Recharge: Level 50
 (37) Obliteration - Damage/Recharge: Level 50
 (37) Obliteration - Accuracy/Damage/Recharge: Level 50

Level 38: Maneuvers
 (A) Luck of the Gambler - Recharge Speed: Level 50
 (39) Luck of the Gambler - Defense/Endurance: Level 50

Level 41: Tactics
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
 (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
 (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
 (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
 (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
 (43) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50

Level 44: Mu Lightning
 (A) Thunderstrike - Damage/Endurance/Recharge: Level 50
 (45) Thunderstrike - Accuracy/Damage/Endurance: Level 50
 (45) Thunderstrike - Accuracy/Damage: Level 50
 (45) Thunderstrike - Damage/Endurance: Level 50
 (46) Thunderstrike - Damage/Recharge: Level 50
 (46) Thunderstrike - Accuracy/Damage/Recharge: Level 50

Level 47: Ball Lightning
 (A) Positron's Blast - Accuracy/Damage: Level 50
 (48) Positron's Blast - Damage/Recharge: Level 50
 (48) Positron's Blast - Accuracy/Damage/Endurance: Level 50
 (48) Positron's Blast - Damage/Endurance: Level 50

Level 49: Super Jump
 (A) Jumping IO: Level 50

------------

Set Bonus Totals:
13.5% DamageBuff(Smashing)
13.5% DamageBuff(Lethal)
13.5% DamageBuff(Fire)
13.5% DamageBuff(Cold)
13.5% DamageBuff(Energy)
13.5% DamageBuff(Negative)
13.5% DamageBuff(Toxic)
13.5% DamageBuff(Psionic)
9.88% Defense(Smashing)
9.88% Defense(Lethal)
10.8% Defense(Fire)
10.8% Defense(Cold)
11.1% Defense(Energy)
11.1% Defense(Negative)
3% Defense(Psionic)
16.8% Defense(Melee)
13.6% Defense(Ranged)
13.9% Defense(AoE)
6% Enhancement(Heal)
47.5% Enhancement(RechargeTime)
52% Enhancement(Accuracy)
14% FlySpeed
157.4 HP (10.5%) HitPoints
14% JumpHeight
14% JumpSpeed
MezResist(Held) 3.3%
MezResist(Immobilize) 4.4%
MezResist(Sleep) 3.3%
MezResist(Stun) 7.7%
13.5% (0.23 End/sec) Recovery
52% (3.25 HP/sec) Regeneration
3.47% Resistance(Fire)
3.47% Resistance(Cold)
1.26% Resistance(Energy)
1.26% Resistance(Negative)
3% Resistance(Psionic)
19% RunSpeed
2.5% XPDebtProtection

| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1420;703;1406;HEX;|
|78DA9D935B4F134114C767D92DA5B4A5ADA52DB782D0020564A55E12C5441305120|
|C4D200D6AD0D86CCA40579B52BBDB4479F203F8A4893E21E2DD673526FA0DBCC6CF|
|A350CF65DAE8AB9BECFFB773E69C39FF9DD9CDDD9E0B0871F79CD0FC17CA96E314C|
|ED7EAAEECC8D55DCBB5B72A9E356B7BDBF20A210668A290936529CDF9B22CBA35BB|
|689539A026E7E486AC38D2CC976C595E6F0E238B9592ACC98A6B361F02CB5B5B657|
|3495A55BBB2C98305DBAD48C709AAC166C985A950336F5DD69C925D8DCD57EDA2A9|
|8CD40B39CB7165ED4E0FB89B80FB4034AF8647DC046445DB0D864DE82A118637099|
|31B84CFF0FA42A32A4324E021298C38A1AB5BC384EE18211E26349AD9D044ABD30A|
|864BE87408E11AA1E71661AC4AF80A4D746EE2D1CFD2EAED1701E3A27391101E24C|
|447083D43842F50E5E12ADDC32EDAA3848E0821C09E3450AFF2E4654F1DEC29C09E|
|BAD9D3C03F9EBEC1EA3E5E5DF3CD020C5D6415E3B09C9FE7849F3B7B201454A1E03|
|4ADE0855048F90B5DA2AC43AB8C15C2409EF01D3A45D024944686D91F94465569F4|
|511B86061F32EE331E1034C88BF1AB89581F95E2F62738D4967846597D7B8C5DC20|
|F68D7AB9CF6EE0BDC6C1D96E95787DC7F924CA54F10C66718C719C70806A42795BB|
|24BFFE346F7C96773CCBFB8F8733A4367EA841CD0F0B9DF08B47BF09C3FB8C03C24|
|FF037A2AA46383DC5C529AE4A71559AABD25C15014FA3EAB846D9D3189B89C24C46|
|7D5C9937943CF19AF18AF19230F982F19C5080C653CAC5D453DAD9237B8C1DC663C|
|2F42EE309C1822A93AB74F32D858EBE677C60BC2324C0D38C3AB7990C7F7D46EBF7|
|14828F72E9EF107F53CB46EBFF125A9A420B46EB0F6DF8C2ADE9FFBD3E069A4D7D2|
|B9DA079945594CB285750D650AEA25C43B98E5240697C6A55874EA1AFD328B32867|
|5062E04FDCC34CAF1FC48F124009A274A18450C22851943E941D94C61F5DA2F476|
|-------------------------------------------------------------------|


Wednesday, August 11, 2010

Random Stuff About My Characters and Going Rogue

I'm trying to procrastinate from getting any work done, so I thought I'd post here about some (random) thoughts and plans I have once Going Rogue goes live.

I've gotten my brother into playing COX and have created a few new characters to team with him as a result.

There's Zazza, an Elec/SD Brute that I've created for farming purposes. She is currently sitting at lvl 25 and I am anxious to get her to 50, but am moving slowly at it due to level pacting with my brother. I'll probably end up getting out of the pact once I hit 30ish, but that remains to be seen.

I've also created Arbiter Ann, an Arachnos Soldier who will likely be branching off into the Crab Spider track. This toon is also level pacted with my brother's other toon, a Soldier also. So far, I am having a blast with her on teams (with my brother) and we were able to get from lvl 11 to 23 in one night teaming on a mostly VEAT team. Its really a sight to behold with all those buffs.

Lastly there is Annzebub, who is a Demon/Therm MM. I rolled her about a month ago to check out the Demon set, but I really should have waited until GR hit before creating her. Oh well. She is still pretty fun to solo with on occasion.

Once GR goes live, I will be creating a Fire/SD scrapper, Flambedoll, to solo through the new content as a Praetorian (Loyalist). I'm going to take my time with her and probably keep her there until they come out with lvl 20+ content there. She was originally to be the farming toon, but seeing how as I am leveling up Zazza, and that the market is merging for easier access to IOs and recipes, I may just have her be the farmer now. But then again, it doesn't hurt to have a second, third, or even fourth back up farmer!

In other news, with GR coming out, I guess my burning question is whether or not there will be new recipes! I've checked all possible forums and there is little to no mention of that particular aspect of GR. I really need to know because I'm planning to respec a bunch of my characters to existing recipes. I'm holding back on this right now because I don't want to miss out on recipes that may be better than what I'm planning.

In site news, with the ability to switch sides and the like, I am going to have to change some of the labels I've been using for this site. Thats lame.

Lastly, there will be free server transfers coming out soon. So now I am debating about whether or not I should move my very first character that I created on Pinnacle to Virtue... or whether or not I should move some less played characters on Virtue to elsewhere, to free up space? I know free transfers will come again in the future and I do feel that this is all kind of rushed for me, so I am going to have to think about this. And besides, with the free server transfers, you can game the system to be able to get a free character name change by moving the character out of the server, creating a character with the same name on the original server, then moving the character back to the original server for a free name change token since that name would now be taken. Now I am wondering if I should change a few names.. like Ms Ann's? I really HATE the "Ms" in front of it, but "Ann" was already taken when I moved to Virtue. So I'm not sure what else to name her. Decisions, decisions. There are also a few other character names that I haven't mentioned here yet (mostly because I don't play them because I don't like their names), that I am thinking about changing as well.

We'll see.

Okay, that's it for the random thoughts. Back to work.