So I've been playing all sorts of different toons in the City of Heroes (as well as a Fire/Dark Cor in the City of Villains) with all different archetypes lately. I am soloing most of the time with a bunch of lowbies. It happens mostly while I watch the news, so I just take my time while slogging through the boring lowbie stuff.
But after tonight, I guess Paradoxic will be my next real Tanker to focus on leveling up.
I got her from level 24 to 28 in four hours. The real surprise is that I actually gave her some playing time, and in doing so, I'm finding that the Dark Armor and Dark Melee set is maturing quite nicely and is starting to be fun to play.
Oh, and having several people complement me on Paradoxic's costume is a nice addition too.
A Dark Armor Tanker plays similarly to a Fiery Aura Tanker where the initial resistance isn't really great so it makes the alpha strike for jumping into mobs a bit rough. There isn't the HP boost + Heal that Invulnerability, Stone, and even Ice Tankers have, but just a plain old heal with no HP boost. There isn't much knockback protection either, so that makes getting acrobatics (or a unique KB prot IO) a must.
When I tank in COH, I like to jump right smack dab in the middle of the mob, taunt, pop a pbaoe attack to get their attention (am thinking of 'whirling axe' on my Inv/BA), and taunt again to get a good hold on the argo management. DM attacks do not really give me that option, at least not at this level. The heal in DA sort of works, but the recharge time is too long and the damage is too low to adequately make use of the Tanker's gauntlet in this case.
I believe I will be getting the damage aura in the DA set to balance this out, something I've never really had to do with any of my tankers. But again, it does make things interesting because it is a change in playstyle to accommodate for the lack of pbaoe attacks for argo management.
As for her build, right now, I am kind of playing it by ear. I'll post up something for her eventually.
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