For Tropica, my Fire/Fire Tank, I've decided to slot her out cheaply, with a 100 million influence or less budget. This budget doesn't include all the IOs I already have saved up (like the LOTG global recharges... I have about 10 of them sitting around) or the IOs that I will be purchasing with merits, like the Numina's Unique, so this isn't really a 100 million influence budget for everyone.. it's is Ann's 100 million influence budget.
Tropica is a pure Fire/Fire Tank with no Epics selected. I was thinking about trying to stick in Pyre Mastery for the holds, melt armor, and the fire blast, but who am I kidding? She has more than enough AoE damage in a single attack cycle and I'm not planning on solo-ing AVs or going +4x8 on her or anything. This is a comfortable build for comfortable play, nothing hardcore.
Here's how she plays: She jumps in the middle of a group, clicks Build Up, Fire Sword Circle, Burn, Cumbustion, (repeat if its on +2), and then the single attacks to mop up whatever is left or taunt to pull aggro away from teammates. Including the fighting pool and the leadership pool into her build just helps increase her survivability when she's all pyro maniac like that.
Tropica is a pure Fire/Fire Tank with no Epics selected. I was thinking about trying to stick in Pyre Mastery for the holds, melt armor, and the fire blast, but who am I kidding? She has more than enough AoE damage in a single attack cycle and I'm not planning on solo-ing AVs or going +4x8 on her or anything. This is a comfortable build for comfortable play, nothing hardcore.
Here's how she plays: She jumps in the middle of a group, clicks Build Up, Fire Sword Circle, Burn, Cumbustion, (repeat if its on +2), and then the single attacks to mop up whatever is left or taunt to pull aggro away from teammates. Including the fighting pool and the leadership pool into her build just helps increase her survivability when she's all pyro maniac like that.
Here's what the slotting looks like in Mid's:
I decided to do it cheaply because I am planning to blow the bank on my Elec/SD Brute instead, who I will cover in a later post.
My primary goal during the slotting process was to beef up as much defense on Tropica as possible while keeping her an AoE heavy, team friendly toon. I'll probably be doing a bit of farming on her, but nothing nothing too crazy. Here are her bonuses:
+4% DamageBuff
+16.4% Defense(Smashing/Lethal)
+6.75% Defense(Fire/Cold)
+8% Defense(Energy/Negative)
+3% Defense(Psionic)
+13.9% Defense(Melee)
+5.5% Defense(Ranged)
+10.5% Defense(AoE)
+22.5% Enhancement(RechargeTime)
+9% Enhancement(Heal)
+9% Enhancement(Accuracy)
+5% Travel
+154.6 HP (8.25%) HitPoints
+Knockback (Mag -4)
+Knockup (Mag -4)
+MezResist(Confused) 9.15%
+MezResist(Held) 7.5%
+MezResist(Immobilize) 16.3%
+MezResist(Sleep) 12.5%
+MezResist(Stun) 12.5%
+MezResist(Terrorized) 7.5%
+8% (0.13 End/sec) Recovery
+78% (6.1 HP/sec) Regeneration
+2.84% Resistance(Fire/Cold)
+1.26% Resistance(Energy/Negative)
+3% Resistance(Psionic)
+5% RunSpeed
I know, the ACC and Recharge bonus sucks, but like I said, I don't intend to play her on +4x8, but rather at +1x8 and comfortably so.
Here's what her survivability looks like with all the proper toggles and inherents up. She's not soft capped in any sort of defense, but I did try to get it as high as possible without breaking the bank.
In case you want to pop the build into Mid's:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|A3CA9CD88033492699D19A2F8E40F708B26FA648CFA2B8C2FEEF15FD573CF77DBF8|
|6C937EDFCCB967FBCE3D537FB4AE0BF1644568FADA81E579CD2DCBB96FBB91FAA16|
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|812A12A9B32640AC3A485D39A342D0C33FDA0C6A23809443184188610837A1DB3F8|
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|FA134FA567384E1097A04B4848189290949092604A28487827A1FB17C9E7E324|
|-------------------------------------------------------------------|
Fire tankers are relatively squishy compared to other tanker primaries. Proper health management is critical (to not suck) during the leveling process. Starting out, I felt like Tropica played very similarly to my Dark Armor Tank, Paradoxic, because heals were clicked strategically and not just do it willy nilly for the +health (like other sets) because it had none!
Otherwise, Paradoxic's mitigation are the status effect toggles, that include a bit of everything: disorient, fear, damage, and -tohit. Tropica's mitigation is just a whole lot of damage, so the enemies dropped fast. And because of that, Tropica just felt more fun to play. Its like I'm playing my Fire/Energey Blaster, Combustidoll (in case you're wondering, I changed her build again..), but Rise of the Phoenix is not a part of my attack chain! Whooohooo!
Anyways, I know Tropica's build not the greatest build in the world, but the powers picked and the IOs slotted fits my playstyle and my budget so I'm pretty happy with it.
EDIT: Turns out this is more like a 300 million inf budget (not including all of the IOs and salvage I already have). I didn't realize that some of the sets I thought were "cheap" had shot way up in the BIN (Buy it Now) price. And sadly, many of the IOs I've been hoarding has deflated in value, likely due to the new alignment merit system and the ease of buying the higher end IOs. Such is the will of the market, as annoying as it is! One good thing though, the LOTG global recharges are still at a steady value of about 150 million, its probably going to hover around there or get a bit (or much) higher once the incarnate system hits.
Anyways, I guess I'm not going to be able to slot Tropica out as quickly as I'd like, but she will get there eventually.
EDIT: Turns out this is more like a 300 million inf budget (not including all of the IOs and salvage I already have). I didn't realize that some of the sets I thought were "cheap" had shot way up in the BIN (Buy it Now) price. And sadly, many of the IOs I've been hoarding has deflated in value, likely due to the new alignment merit system and the ease of buying the higher end IOs. Such is the will of the market, as annoying as it is! One good thing though, the LOTG global recharges are still at a steady value of about 150 million, its probably going to hover around there or get a bit (or much) higher once the incarnate system hits.
Anyways, I guess I'm not going to be able to slot Tropica out as quickly as I'd like, but she will get there eventually.
Also, because I was asked about this, I believe this build is at the very least a 1 billion inf build (or more) if you buy *everything* at Buy it Now prices. But as always, be patient, bid smart, and it can cost a whole lot less than 1 billion.
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