Monday, February 9, 2015

Shield Defense & Fiery Melee Tanker w/ Soft-Capped Defenses

If you're wondering about me as a person (not just a disembodied voice on the internets!), I currently work for a local school district somewhere in Massachusetts. They called another snow day today, so I'm stuck at home again. This is the 5th snow day in less than 3 weeks. The snow is like 2 ft deep in some places, and they called a snow day even though we're only expecting about 1 foot at most. But with the snow already on the ground, there's just no where to put it! And traveling in this mess is just terrible.. kind of wish I had some SJ for myself just to get around. I do like the paid time off, but at this point, I'm getting kind of bored.. weird huh? I guess I'm not a kid anymore.

At any rate, another day at home just gives me some more time to think about the New Main's build. I went ahead and soft capped the gal.

Still a very expensive build.

You know what's funny? In the previous non-soft-capped build, as well as Ms Ann's hypothetical Inv/Titan Weapons build, I had forgotten about the uniques entirely. Oops. I only realized that because I had been poking around other folk's build in the Titan Forums to see how they slotted. You can see I fixed that little mistake above.

While expensive, most of the IOs above are easy-ish to get a hold of, except for the one PVP IO for the +3% defenses. I recall actually being able to buy it for 2 billion influence (the cap) in the market only once. It's a long wait for that particular IO because most people who are in the know sell it off market for a greater amount than 2 billion. So in the meantime, I would keep a res/end Steadfast in there with the unique so I can also get the IO set bonus. Not a bad alternative, I think.

Well, there you go.. (it does have AD up, btw)

It's a pretty dang survivable build. I imagine it would be nasty on the x8 soloing. Ugh. I am super yearning for a trip into AE with this build.

You know, in retrospect, I might actually decide to go with this build as the main build instead. I might just slot it out a cheaper alternative for the "in the meantime" playing while I gather the big IOs, and also for others who may want to just use the build for themselves.

Anyways, I haven't done this in a while, so here's the list of the applied IO bonuses:
  • +9% DamageBuff(Smashing)
  • +9% DamageBuff(Lethal)
  • +9% DamageBuff(Fire)
  • +9% DamageBuff(Cold)
  • +9% DamageBuff(Energy)
  • +9% DamageBuff(Negative)
  • +9% DamageBuff(Toxic)
  • +9% DamageBuff(Psionic)
  • +9.75% Defense(Melee)
  • +7.88% Defense(Smashing)
  • +7.88% Defense(Lethal)
  • +6% Defense(Fire)
  • +6% Defense(Cold)
  • +6% Defense(Energy)
  • +6% Defense(Negative)
  • +11.63% Defense(Psionic)
  • +6% Defense(Ranged)
  • +6% Defense(AoE)
  • +2.25% Max End
  • +97% Enhancement(Accuracy)
  • +87.5% Enhancement(RechargeTime)
  • +10% SpeedFlying
  • +302.2 HP (16.13%) HitPoints
  • +10% JumpHeight
  • +10% SpeedJumping
  • +MezResist(Immobilized) 2.2%
  • +MezResist(Stunned) 2.2%
  • +MezResist(Terrorized) 2.75%
  • +24.5% (0.41 End/sec) Recovery
  • +62% (4.84 HP/sec) Regeneration
  • +2.52% Resistance(Smashing)
  • +2.52% Resistance(Lethal)
  • +7.56% Resistance(Fire)
  • +7.56% Resistance(Cold)
  • +2.52% Resistance(Toxic)
  • +17.02% Resistance(Psionic)
  • +10% SpeedRunning
On a side note, while I was on that window, I noticed I reached the IO bonus caps to some of them. Yeesh, I totally forgot about that cap too! Hmm.. might have to continue playing with this build then...

In the meantime, here's Mid's data link for this build.

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