Saturday, July 24, 2010

Global Chat Channels List

I am procrastinating from work right now and since I don't have access to COH due to my self enforced break,  I decided to procrastinate by doing something COH related instead! But this time, I want to be helpful by compiling a list of Global Channels.

But in case you don't know what a Global channel is, check out the official COH introduction on how to use it.

Champion
  • "Champions United" - An open channel. Its more general chatter, with some advertising for TFs
  • "PVP of Champion" - Champion's private PVP channel, @Acious Nihilist is a mod
Freedom
With Freedom being the most populous server, most of the channels are full or almost full, but spots can open up as members leave.
  • "Freedom" (almost full)
  • "Freedom Badge" (full)
  • "Freedom Badges"
  • "Freedom Elite"
  • "Freedom Events" (almost full)
  • "Freedom Monsters"
  • "Freedom TF" (almost full) 
  • "Freedom TFs" (Full)
  • "FreedomTFs"
  • "NeoRadio"
  • "RadioFreedom" (almost full)
  • "Radio Freedom" 
  • "RF2009" (almost full) 
Guardian
  • "Guardian"
  • "Guardian TF"
  • "Level 50"
Infinity
  • "Inf Badge Seeker"
  • "Infinity Badges"
  • "Infinity PVP"
  • "Infinity Hamidon"
  • "Infinity TFs"
  • "AE Anonymous" - AE teams
Justice
  • "JFA2010" - originally "Justice for All" general chat/help, team ups, hami and mother ship scheduled raids. 
  • "Justice-Badges" - All badges all the time, TF's, monster sightings etc 
  • "Justice United" - originally "Chrome Support" All in one channel badges, events, scheduled raids, TF's teaming, general help etc. 
  • "Justice PowerLevel" -  Power leveling with a fee
  • "Justice Radio" - DJ's online playing music and events and general chat.
Liberty
  • "LB" - public channel set to silence on join. Once a member you will need to be unsilenced. you can either wait for a channel operator to spot you or you can send a tell to: 
    • @Biledriver 
    • @Cap'n Punch
    • @Cappy3
    • @Leper Kahn
    • @Light Bill
    • @Pigtails
    • @PW
  • "Liberty's Channel" - private channel. To join contact:
    • @American Valor
    • @Steele Magnolia 
    • @Permalaise
  • "PvP of Liberty" -  is a public channel dedicated to Liberty server PvP
Pinnacle
  • "PinnBadges" - most active channel
  • "BaseBuildersInc" - base building and random chats
  • "Hami Bound" - to organize Hammi Rais, but it may be inactive
  • "TheMarket" -  auction house, recipe, trading
Protector
  • "Jello Shooters" - basic chat channel
  • "TF and Badge" - channel for TFs and teams
  • "Protector Watch" - mainly used for rare spawning monsters, occasional task force, may be inactive
  • "Villain Badges" - looking for badges or giant monsters on villains?
  • "Badge Squad" - mainly Villain badges
Triumph
  • "Triumph Watch 2.0" - open TF/Badge channel. Has to be on the subject. You start off silenced, but can contact mods to unsilence you
  • "Triumph Watch 2.1" - TF/Badge channel. This is more free open on what you say. Thick skin is nice to have. You start off silenced, but can contact mods to unsilence you
  • "Triumph LFT" - General PUG/LFT channel.
  • "Triumph Raids" - Hami raids, mothership raid organization
Victory
  • "Victory Badges" - badges and teaming, possibly full 
  • "Victory Badges 2009" - a alternative to "Victory Badges" in case its full
  • "Victory Forum" -  more badges and teaming chat, you will join silenced, but can ask a mod to unsilence you
Virtue
  • "VirtueUnited" - Virtue's anything/everything raid, powers discussion, and social channel. You will start out silenced and can ask a mod to be unsilenied. originally "Virtue United" and "VU210"
  • "Virtue TFs 2010" - task forces & strike forces
  • "Virtue's LRSF" - Originally set up for Villian SF; Villain friendly for general teaming, raids, powers discussion, etc.
  • "Virtue LFG Alpha" - 24 hour teams. Hero & Villain.
  • "Virtue Badges" - Channel full. Spots available on occasion when a member leaves.
  • "Vee Badgers" - an alternative badge channel in case Virtue Badges are full
  • "RP Virtue" - OOC (Out of Character) meeting place for Roleplayers
Defiant (EU)
  • "DefiantBadgers" - Ideal for those looking for help getting different badges or badge hunting teams.
  • "Defiant Events" - Look out for regular task forces or just shout up if you are looking for players doing a specific mission or Task Force.
  • "Defiant Auctions" - For Auctioning outside of the AH and making requests for Enhancements, Recipes and Salvage
Union (EU)
  • "Mission Architect" - Channel for all MA related affairs. Promote your creations or ask questions here.
  • "Mothership Raid Chat" -  Discussion and assistance for Mothership raids.
  • "Union Auctioners" - Not used as much as I would have hoped but still is used on occasion, channel created to help out private selling of salvage, recipes etc. Contact : @Darkwave for invite 
  • "Union Badgehunters" - Union's badge channel - Badges, events, advice. Contact @Darkwave for invite
  • "Union Chat" - General chat channel for Union. Contact @Darkwave for invite
  • "Union Experience" - Gather here to find mates for teaming and earning experience. Whether Hero, Villain or Coop everyone is welcome.
  • "Union Hamidon Raids" - Discussion and communciation regarding Hamidon raids."Union Leaders" - Set up for leaders of super groups on Union. Main purpose is to provide help advice find raids and basicly any other service you might need to do with sg leadership operaters are @bru @max powerz and @von
  • "Union Roleplayers" - Discussion and assistance with storytelling, gameplay and roleplay between the Union server roleplayers.
  • "Union TaskForce" - Major channel for TFs, SFs and other related Events.
Cross Server Channels
  • "TheMarket" - Auction house discussions
  • "Titan Network" - For all the info/chat concerning the Titan Network or if you need help getting badges/pics verified on CIT or CoHFaces
  • "Forumites" - Channel for general chit-chat etc. Open channel to join for all.
  • "Forumites Late-Night" - Over 18s version of Forumites channel for more "adult" conversations.
I'm most active the Virtue server, so most of the other channels I listed here are pretty much hearsay from the forums and from friends, so please let me know if there are mistakes, edits, or additions I need to make to the list.

Wednesday, July 21, 2010

Another Self Enforced Break

My subscription expires... TODAY... and I won't be returning until at least Aug 4th, 2010, which is 2 weeks from today. That would give me enough time to start prepping for the Going Rogue launch on the 17th, so I will be back for sure.

I'm taking a break for the same reasons as last time, namely, I need to get some work done and gaming is a distraction.

Even though I'm taking a break from the game, I'm not going to take a break from this site. It will give me time to update the site a bit more (I have tons of screenshots that I've been meaning to post), but have been distracted by what else? Gaming of course.

So I'll see you all in 2 weeks.

Monday, July 19, 2010

City Comics: COH Fansite

I've been kicking around this idea for a while, to start my own web site with an actual domain. The site is based on my characters and the fictional comic store that my main hero, Ms Ann owns called City Comics. I can technically create another blogspot blog, but I prefer to be able to control how I design my blog as opposed to being limited to what blogspot has to offer. I want it to be on its own domain because it's more personalized that way, dontcha think?

I've actually created a City Comics website years ago, hosted on 50webs, but it has since lapse in any kind of activity or updates. I'll probably be moving most of the content over to whatever I decide to do.

I found it really fun then to do all sorts of creative stuff for my characters and that made it that much more fun and interesting to play. And as always, this is a great diversion to doing any actual work lol.

So what do you think?

Saturday, July 17, 2010

Zetsumei's New Look

This is just something fun I wanted to post... the new look of my Villain main, Zetsumei, a Ninja/Poison Mastermind. I haven't posted much about her on this blog because she has reached level 50 a long time ago (within a month of COV going live), her build and my playstyle with her is just perfect in my eyes, and I do not play her as often as I would like, so it just never came up. Either way, I'm pretty darn proud of her and I rather enjoy playing Zetsumei when I do.

Background Story:
I never wrote an actual background story for her, but she does have one.

The synopsis is that her outward appearance is of a 20-something, beautiful, young, wealthy woman, who belongs to one of the most rich, powerful, and vicious yakuza family in Japan. This family also has noble bloodlines dating back from ancient Japan and is also known to have a long line of matriarchs known as Zetsumei, ruling the clan that possess ultimate knowledge in herbs and natural materials that is passed down with each generation. It is said that with this knowledge, the clan matriarch is able to bring back someone from recent death, cure cancers, or prolong life. However, such generosity is rare, as she is more likely to use her knowledge to bring about madness, blindness, fear, weakness, or simply death.

The current Zetsumei is the woman you see here and now. It is unclear as to why she's so damned evil and has such an interest in the Rogue Isles and making war with the heroes. It is believed to have something to do with a rare plant/some secret knowledge/money and power/all of the above that she is after (I haven't worked this out myself).

The truth is that this Zetsumei, is the original Zetsumei who is over a thousand years old, age unknown (I will have to do research to decide on this), have kept her youthful appearance and prolonged life with her knowledge in herbs and poisons. She used to be a nice girl who found something or another that taught her all about herbs and such (I need to figure this out too, though it probably has something to do with her Oni). She was eventually shunned and cast out by her family due to being accused of using dark magic and curses, which in truth was all that natural herbal goodness that she learned from somewhere. Even so, that event didn't turn her all evil like, but it was a start. Some other event, or series of events was what caused her spiral into evil (which of course I haven't worked out what or how yet).

She doesn't hold human beings in high regard, or any regard at all, viewing them as expendable toys. Heck, her ninja minions are her children's descendants and she's perfectly happy with them giving their lives for her. Even if she has the knowledge to resurrect them should they die, she doesn't think its worth the effort.

So there you have it, Zetsumei in a nutshell. She's my favorite character concept and costume. Feel free to check out her CIT profile here.


Its fun to see what she used to look like.. her original costume is seen above. (This was back in the day when I made "trading cards" for my character and my friends' characters)


And what she looks like now. With the "Ninja Run" stance, a slick hair style, and her new gear; she looks kick ass. I enjoy playing her even more now and am constantly in awe of how cool my character looks and I'm dead serious about this too! 


Yes, it does help that she is fully purpled IO'ed, she runs +4 missions easily and can solo certain Hero/AV class enemies. But still, I can't get over her new look. Its just awesome!

Also, I should post her build one day.

Friday, July 9, 2010

Combustidoll Reaches Level 50!

Combustidoll finally dings level 50.. wooohooooo!

Combustidoll, my flaming ball of terror.

Right at level 47, I had all of the IOs for her ready to slot and WOW, what a difference it made to her gameplay. She was fun before slotting her IOs, but after slotting, she was simply incredible. She was a monster and tore through mobs with ease. Feel free to check out Combustidoll's build. I will shelf her until she is needed... she is especially efficient in LGTFs during the mini Hammi raid, so I'll definitely pull her out of retirement then, or if there is a TF that needs massive amounts of damage.

You know, after slotting her IOs it became stupid easy to level her up, so I didn't get to savor her gameplay as much as I would have liked. Yes, I know nothing is forcing me not to play her, but I really want to get started on the next Tanker Project (level one of each tanker primary to 50), which will likely be my Fire/Fire Tanker, Tropica, who is currently at level 27 right now.

I am probably going to level up a Mastermind of some sort when I am in need of taking a break from tanking.

Anyways, as a final note, I leave you with another picture:

Combustidoll is definitely cooler than Sister Psyche.

Wednesday, June 23, 2010

Going Rogue Launching on August 17, 2010!

Finally, we got the launch date for Going Rogue, which will going live on August 17th.

Here's the official article:
NCsoft and Paragon Studios are proud to announce that players will have the opportunity to walk the line between good and evil (or cross it), on August 17th, 2010 with the release of City of Heroes Going Rogue™. City of Heroes Going Rogue is the second paid expansion in the City of Heroes® franchise. For the first time in any super-powered MMORPG, the moral choices players make will affect their characters' game play experiences. Heroes can fall from grace to become Villains, while Villains can redeem themselves to become Heroes. In addition, players can now access the alternate universe of Praetoria where they can enjoy new missions, zones, costume sets, fight new villain groups, and play with new power sets including Demon Summoning, Dual Pistols, Electric Control and Kinetic Melee.

"I was proud when we launched City of Heroes® back in 2004 and even prouder when we unveiled the City of Villains® expansion in 2005, but Going Rogue is by far the best work that this team has ever done. Paragon Studios has distinguished itself as a premier studio committed to excellence with every issue and we've raised the bar on this expansion. I'm so honored to be a part of this team and I believe that our players will be absolutely amazed when they see what we've done." - Melissa Bianco, Lead Designer of City of Heroes

City of Heroes Going Rogue will be available as an expansion-only, or as part of the City of Heroes Going Rogue Complete Collection, which includes both City of Heroes® and City of Villains®. Both versions of City of Heroes Going Rogue will be available from the NCsoft store.
Source

Friday, May 28, 2010

Rebuilding Ms Ann, Invulnerability & Battle Axe Tanker

The last time I touched Ms Ann's build was about 2 years ago. Since then, things obviously changed with the addition of more IO sets and some changes to powers. Previously, she had the Hammi-Os slotted and I've found that fully slotting IOs worked out better stat wise, due to the changes and ED.

So this post is all about my new build. I wanted to make her a well rounded tanker and make up in her deficiencies. The goal primarily is to get some Psi defense/resistance, more overall defenses, and beefing up the regeneration, as it was for my previous build.

Since she is my main, influence was no object and I was fine with spending a few billion influence on getting her the perfect build.

I've considered slotting purple sets, but the only purple sets I can slot are attack types. Sure, recovery, accuracy, and recharge bonus is nice, and its certainly great for other ATs, but not needed for a tanker, at least not this tanker. In fact, if I slot the purples, they take away from the regeneration and psionic def/res which goes against my goals.

If they ever came out with purple defense or resistance sets, then I would be all over that.

Some slots have been rearranged, but the power choices remain largely the same as it was, with the exception of dropping conserve power for the physical perfection.

Now without further adieu, here's Ms Ann's new build: 


Here's the text version:

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com
Click this DataLink to open the build!

Ms Ann: Level 50 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Battle Axe
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1:  Temp Invulnerability  --  ImpArm-ResPsi(A), ImpArm-ResDam/EndRdx(3), ImpArm-ResDam/Rchg(3), ImpArm-ResDam(5)
Level 1:  Beheader  --  C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(23), C'ngImp-Dmg/Rchg(23), C'ngImp-Dmg/EndRdx(31), C'ngImp-Acc/Dmg(33), C'ngImp-Acc/Dmg/Rchg(33)
Level 2:  Resist Physical Damage  --  ImpArm-ResPsi(A), ImpArm-ResDam(7), ImpArm-ResDam/EndRdx(9), ImpArm-ResDam/Rchg(9), Aegis-Psi/Status(50)
Level 4:  Dull Pain  --  Numna-Heal/Rchg(A), Numna-Heal/EndRdx(5), Numna-EndRdx/Rchg(7), H'zdH-EndRdx/Rchg(11), H'zdH-Heal/Rchg(11), H'zdH-Heal/EndRdx(13)
Level 6:  Swift  --  Run-I(A)
Level 8:  Combat Jumping  --  LkGmblr-Rchg+(A)
Level 10:  Unyielding  --  ImpArm-ResPsi(A), ImpArm-ResDam/Rchg(13), ImpArm-ResDam/EndRdx(15), ImpArm-ResDam(15), ImpArm-ResDam/EndRdx/Rchg(42)
Level 12:  Taunt  --  Mocking-Rchg(A), Mocking-Taunt(43)
Level 14:  Super Jump  --  Jump-I(A)
Level 16:  Health  --  Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-Heal/Rchg(17)
Level 18:  Invincibility  --  LkGmblr-Def(A), LkGmblr-Rchg+(19), LkGmblr-Def/EndRdx(19), LkGmblr-Def/EndRdx/Rchg(21), LkGmblr-EndRdx/Rchg(21), GSFC-Build%(40)
Level 20:  Resist Energies  --  ImpArm-ResPsi(A), ImpArm-ResDam(42), ImpArm-ResDam/Rchg(43), ImpArm-ResDam/EndRdx(43)
Level 22:  Swoop  --  C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(37), C'ngImp-Dmg/EndRdx(46), C'ngImp-Acc/Dmg/EndRdx(48), C'ngImp-Dmg/Rchg(48), C'ngImp-Acc/Dmg/Rchg(48)
Level 24:  Stamina  --  Efficacy-EndMod/EndRdx(A), Efficacy-EndMod/Acc(25), Efficacy-EndMod(25)
Level 26:  Tough Hide  --  LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/Rchg(27), LkGmblr-Def/EndRdx(34)
Level 28:  Whirling Axe  --  Sciroc-Dam%(A), Sciroc-Acc/Dmg/EndRdx(29), Sciroc-Acc/Rchg(29), Sciroc-Dmg/Rchg(33), Sciroc-Dmg/EndRdx(34), Sciroc-Acc/Dmg(34)
Level 30:  Build Up  --  AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(31), AdjTgt-EndRdx/Rchg(31)
Level 32:  Unstoppable  --  RechRdx-I(A)
Level 35:  Cleave  --  Sciroc-Acc/Rchg(A), Sciroc-Dmg/Rchg(36), Sciroc-Dmg/EndRdx(36), Sciroc-Acc/Dmg(36), Sciroc-Acc/Dmg/EndRdx(37), Sciroc-Dam%(37)
Level 38:  Pendulum  --  Sciroc-Acc/Rchg(A), Sciroc-Dmg/Rchg(39), Sciroc-Dmg/EndRdx(39), Sciroc-Acc/Dmg(39), Sciroc-Dam%(40), Sciroc-Acc/Dmg/EndRdx(40)
Level 41:  Focused Accuracy  --  AdjTgt-EndRdx/Rchg(A), AdjTgt-ToHit/EndRdx(42)
Level 44:  Physical Perfection  --  Numna-Regen/Rcvry+(A), Numna-Heal(45), Mrcl-Rcvry+(45), Mrcl-Heal(45), P'Shift-End%(46), P'Shift-EndMod(46)
Level 47:  Hasten  --  RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 49:  Super Speed  --  Run-I(A)
------------
Level 1:  Brawl  --  Acc-I(A)
Level 1:  Sprint  --  Run-I(A)
Level 2:  Rest  --  RechRdx-I(A)
Level 1:  Gauntlet
Level 6:  Ninja Run

Here's the Survival Stats with all my toggles up: 


Here's the Bonus Effects:

+4% DamageBuff(All)
+4.69% Defense(Fire/Cold)
+16.9% Defense(Psionic)
+9.38% Defense(AoE)
+10.8% Max End
+59% Enhancement(Accuracy)
+32.5% Enhancement(RechargeTime)
+5% FlySpeed
+175.7 HP (9.38%) HitPoints
+5% JumpHeight/JumpSpeed
+MezResist(Confused) 1.65%
+MezResist(Held) 5.5%
+MezResist(Immobilize) 4.4%
+15.5% (0.26 End/sec) Recovery
+86% (6.73 HP/sec) Regeneration
+1.26% Resistance(Energy)
+10.6% Resistance(Negative)
+20% Resistance(Psionic)
+5% RunSpeed

If you want to see the build yourself in Mids: 
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1413;719;1438;HEX;|
|78DA9D53CB52134114EDBC08090349083110DE249004C8000BAB7C2C1005ABB0888|
|580ACD438400B538E0395094874E307B05037AE2C5F2BFD03CBBF50CBD73F58E573|
|1D6FDFD350BA75AAE69C993BF7DE73BAEF74797FD610E2DEB4F019E71CCBF32A2B9|
|67B5356C317ADDA6ED5729ACADEC08CEB8685107DF852999537A4EB4973DEDDDB75|
|5C59B5D66CC7AED5D3FA73593A529A67AD5ACD9195997D999877B76455BA35F3F0C|
|158DCDE76CCF376CD959E87970569EDD8EE66945F9677A4DC48F02369D89E0D81E4|
|DC8EBD6ECE91E266BD52B6BC9AACD63BC95791EE7711021FDDA21110457AC80B7F0|
|E34CC142C307D55797C354242124D89631BA035A63E8B69E03A689DE92D55F9D03D|
|E843F726F46B86483344A68EFB54FA7B4A0F203D1458E650F01253D31253F40CA74|
|767988C69A610ED710855225482270A8575289CE2D20FD43BA2AD4460C580781BAC|
|B4C15831CFF48DD25BB05E5FCB2DBFEA30BAC594A6DEADF8225A0B2C17A6500CBDF|
|DB1CB2C1787EF3856F189BA2578231AA1440787DA61AB3DCED49104B533E55FB2D2|
|47AA4AEAD92461B90893A3703E0AE73F282FA56793C2FEE730A212863281494D605|
|213984D33994E6BD3E9072CD8791F74C0F499DA7669F92EB8CDC07B26C13408EF3F|
|29AF5BCB77DFE5DE3D774075FC0CFB4C83B7417B4CDFA9AA1755FEDE172CD8F704F|
|48CE90B25F4EB7DEE1FE39A5F141AD24A43E89D45EF2C7A67D13B07F91CCCFCA6AA|
|615D358CAA11548DA06A045579A4E751FC34204441FF0005382A3E677A45D31FD37|
|FE9D82A6FC138863E7E81E7313ECF547AC4E9A5874C43B4DDA65EAF89E54CFD4359|
|4A98D4EB9DC46FDC133C3A74426438B4F07708598B417D8229E443AF62F0E854372|
|2713A1EF8FCBFD76BE35034B214255C51B0A86055C1150557155C5360295853B0AE|
|A0F1E6A83A7642F93AA9E09482D30A52E44F1CA8CCB03A702D0A0C05AD0ADA14C41|
|4C415241564143C56D0F803CBA2EEF8|
|-------------------------------------------------------------------|

Feel free to comment or send me any questions.

Taking a Break from COH

Now that my subscription will be expiring tomorrow.... I intend to take an enforced few weeks off from COH. I am self employed and have been putting off business for a few weeks, so I really need this time off to get things back on track. You know, or I won't get paid, which means I won't be able to afford the subscription in the first place!

So time to get serious here. I will be back in time for Going Rogue though!

Saturday, May 8, 2010

All About Combustidoll, Fire & Energy Blaster

In my return to City of Heroes, I took a break from leveling up Tankers and played my Fire/Energy Blaster instead. Her name is Combustidoll and as her name states, she is a little exploding robotic doll, on the smallest side of the height slider.

Her profile reads:
Forget Barbie! Combustidoll can fly, beat stuff up, and shoot scorching hot flames from her hands! Get your very own super heroine doll for $19.99! Makes a great gift for that special child in your life! 
Warning: May unexpectedly explode from touching. Please keep away from children.

I am having a blast (pun intended!) playing her. Yes, playing as a blaster gives you paper thin defenses and you die a whole heck of a lot, but playing as a Fire/Energy Blaster allows me to keep up the frantic pace that I am so used to when I play as a tanker. Getting Inferno and one shot killing a whole bunch of baddies is also a plus.

99% of the time, I am on teams, otherwise, I do not play Combustidoll.

She's currently level 48 right now and fully (non-purpled) IO'ed. I tend to build the toon via Mid's Hero Builder and buy the appropriate IOs and recipes while the character is being leveled. Once they hit level 47, I slot up the toon with my ready to go IOs and the game play is like night and day.

I have yet to decide whether or not to fully IO her with purples, though I highly doubt that would happen since I don't think I will play her all that much once she hits level 50.

Here is her build:



I didn't focus on any one particular enhancement bonus, I just wanted to slot Combustidoll up given my budget of 100 million influence (not including all of the IOs and salvage I've been saving up from normal play). You'll see below that I ended up getting a 46.3% recharge and 80% accuracy bonus from the enhancements which is nice.

I am actually a few hundred merits away from fully having all the IOs.

Here's the active sets at level 50:

+10% DamageBuff(All)
+5.94% Defense(Fire)
+5.94% Defense(Cold)
+9.38% Defense(Energy)
+9.38% Defense(Negative)
+11.3% Defense(Ranged)
+7.19% Defense(AoE)
+6% Enhancement(Heal)
+2.5% Enhancement(Held)
+46.3% Enhancement(RechargeTime)
+80% Enhancement(Accuracy)
+13% FlySpeed
+85.8 HP (7.12%) HitPoints
+13% JumpHeight
+13% JumpSpeed
+Knockback (Mag -4)
+Knockup (Mag -4)
+MezResist(Held) 2.2%
+MezResist(Immobilize) 6.6%
+MezResist(Stun) 2.2%
+14% (0.23 End/sec) Recovery
+32% (1.61 HP/sec) Regeneration
+4.73% Resistance(Fire)
+4.73% Resistance(Cold)
+2.52% Resistance(Energy)
+5.65% Resistance(Negative)
+9.38% Resistance(Toxic)
+3% Resistance(Psionic)
+18% RunSpeed
+2.5% XPDebtProtection

Here's the data chunk if you want to check it out in Mids yourself:

| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|

Saturday, March 27, 2010

New Powerset Preview: Kinetics Melee

I was at PAX East 2010 and was able to attend the "Re-Inventing A Super-Heroic MMO" Panel where the COH devs discussed Going Rogue and other upcoming issues.

The devs announced 2 new powersets that will be launched with Going Rogue: Kinetics Melee and Electrical Control.

They previewed the Kinetics Melee animation where I was able to record below:



Keep in mind that they said that the animation was "very crude" so the timing of the animation will likely be tweaked. 

Unfortunately, they did not have the preview for the Electric Control set ready.

I was able to meet the COH devs at a later meet n greet. Had a blast!

Makes me want to play COH right now!